Evolution of Sim Racing
Put down the controller. Get out the wheel, pedals, and hydraulically-actuated full-motion cockpit — it's time to go sim racing. The introduction of Chequered Flag in 1983 marked the beginning of racing games not just as entertainment, but as a way for the masses to experience autosports as realistically as possible. Since that humble start, racing sims have become increasingly better at mirroring the physics of their real-world counterparts, with some games having code based on testing simulators used by racing teams at the top of the sport.